by Nathaniel | Jul 30, 2015 | Art, Development
I’m completely rebuilding the combat engine. Mostly right now the difference that you’ll see between this and the stuff I posted 6 months ago is the sprite variety and particle effects. But under the hood, there’s a lot more going on: actions...
by Nathaniel | Jul 15, 2015 | Art, Development
Himeko Sutori was recently featured on Screenshot Daily, giving us a lot of new visibility. They had a bunch of our older screenshots, so I tweeted them this more recent shot showing off some of Endymion Games’s pixel art, and some of the new materials and...