by Nathaniel | Sep 28, 2016 | Uncategorized
The biggest thing we’ve been up to for the last several weeks is making new equipment, each item with a unique sprite sheet. Take a look for yourselves here: To summarize that video, every one of the hundreds of items has a unique sprite sheet. When you equip an...
by Nathaniel | May 2, 2016 | Uncategorized
I’m still working on Himeko Sutori, even while the Kickstarter is going. Here you can see I’ve been working on some new snowy materials. They’re not perfect yet, but we’re getting there. I had to change some things around to make sure that...
by Nathaniel | Apr 25, 2016 | Uncategorized
Hey everyone. I am keeping really busy with the Kickstarter. Please go check it out here.
by Nathaniel | Mar 28, 2016 | Uncategorized
The alpha demo is almost ready. I’m starting to incorporate feedback from a few friends and I hope to have something ready to show everyone in early April 2016. Check back here very soon to play Himeko Sutori for yourself. I’ll have a LOT more to tell...
by Nathaniel | Jan 19, 2016 | Uncategorized
I’ve been doing lots of work on the menus for the last couple of weeks, and now I’m pretty much done. The menus are fully functional, but some of the underlying game systems (XP for example, which allows for level-ups) still need some work. At the top of...
by Nathaniel | Dec 28, 2015 | Uncategorized
Great news, everyone! Himeko Sutori has been approved for sale on Steam. That’s a huge step and it opens up a huge market for us. Honestly, I was kind of hoping it would take a little longer, so that we could climb the Greenlight listings at the same time we...