Wow, it is late here.  I am never up this late.  I am barely even aware of what I’m typing here.  Let’s see…  I’m trying to tie the look of the game together, matching the color and pixelliness of the backgrounds to the characters.  Also, terrain height works as intended, and I’ve laid the foundation for flying units and terrain height bonuses.  I hope you like the screenshots.  I’m going to bed.

HS_PixelHillsBattle1 HS_PixelHillsBattle2