by Nathaniel | Jun 21, 2015 | Art, Development, Technical
Here we see some new pixel art from Shane, a water material I made, and a little sunburst cylinder that I made. I find that environments look a lot more interesting when I make a primary light coming from one direction and add a dimmer contrasting light from the...
by Nathaniel | Jun 19, 2015 | Art, Development
Alice from Endymion Games has been hard at work producing the new character portraits I’ll be using for Himeko Sutori. I don’t have much to say about the work that I did here… Alice sent me her artwork and I recolored it layer by layer in Photoshop...
by Nathaniel | Jun 12, 2015 | Art, Development
I’ve been so busy that I haven’t updated the blog in almost two weeks. I need to show you what I’ve been up to. Here is a snow material practice/work-in-progress that I’ve been working on, which will be the primary decoration for some of the...